Through the project, I implemented 2 design process (Design Thinking and Lean Startup) in our product development process in order to identify the real problems correctly and create the right product to solve the problems effciently.
Several topic spaces were discussed during the discovery period. We chose the aspect of culture to delve deeper and wonder How do cultural difference manifest in the workspace?
Many thoughts and hypothesis spring up in our mind... What if everyone recognized and accepted the difference between people of different cultural backgrounds? What if bias towards different ethnicities was more openly spoken about in the workplace? What if first-generation children all felt a sense of belonging, despite enduring the delicate dance between different practices within their family and outside their household? What if we could contribute to this future?
Migration is the topic that I was given.
According to the World Economic Forum, 1/7 of the world’s population are migrants (those who move from one place to another, either locally, domestically, or internationally). While specific reasons for migration vary, many people continue to relocate to facilitate better lifestyles for themselves and/or their loved ones via better job opportunities, public services, or community structures. However, relocation may also result in the disruption of familiar societal norms, kinship, and symbols.
Initially, we envisioned that the findings would pile up after entering the college or workplace; however it happened in high school. Therefore, we grouped the findings in 3 possible themes, which are teacher's role, parents involvement, and community stereotypes  for further investigation. But after illustrating both first-generations and immigrant parents' journey maps, I identified 2 major cultural pain points first-generations experienced in high school:
For more details, I also include how first-generations' journey map of growing up and how immigrant parents' journey map of raising their first-generation kid(s).
We started to do competitive analysis on both physical and digital solutions relating to cultural diversity, figure out our opportunity space, then brainstorm some possible ideas. Through the process, we thought of developing a website, VR game, workshop, app, and board game, but we decided to go for an app not only because of the accessibility, but also we want to help more high school students engage in learning cultural diversity during COVID-19 pandemic.